Happy Thursday everyone, Ryan here! Welcome to the first week of our new content schedule!
Tim and I want to bring you more than just SOUNDS, so we’re going to be branching out a bit in these “B weeks” with some alternative content. This week marks the beginning of the expansion of our Henshin Comprehension Guide
and I wanted to show a little bit of what’s going into it.
When I’m not watching Jetman, I’m usually doodling on paper or in photoshop (you can see some my non-Henshin content HERE) and it’s been our intention here at HC HQ to make an expansive guide to our show and the Jetman universe.
We want to start with some character profiles and illustrations, and this week we’ll start with Ryu, the leader of Winged Squadron. In this post I wanted to showcase Ryu and share a little bit of my process when illustrating.
Here’s the initial sketch surrounded by a bunch of Ryu reference to capture his likeness and jacket detail. Also I modeled there at the bottom left for hand reference.
Right here I’m working out how how his puffy sleeves should fill out his silhouette and nailing down the jacket details.
And yes, his jacket says “Fine Clothes Poshboys ‘91” followed by the non-sequitur “port out starboard home.” I’m a stickler for detail, even when it’s meaningless.
Sidenote– you can hear Tim and I discuss this silly jacket in the episode HC 03: Fine Clothes with Unique Article.
Ryu’s communicator was one of my favorite things to draw. He can detach the portion with the logo on it and insert it into the console of his jet to activate the team’s giant robot. Notice also his cool Gold’s Guy weightlifting gloves!
At this stage, I’m happy with his silhouette: his hands are the right size, his sleeves are appropriately puffy with a distribution of weight and motion, and his jacket details are locked in. Time for inking.
Here I digitally ink my sketch. For you Photoshop buffs out there I use the polygonal lasso tool for this. It helps me control line width and keeps everything sharp.
Don’t that look sharp?!
Ryu’s color is RED of course, but I wanted to turn up the color scheme to the high voltage neon buzz of the 90’s.
Next step: gradients.
Here I add some shadow gradients to sculpt his sleeves and face a bit and add color gradients to the jacket for effect.
One thing I like to do is color the line art. This is something I always noticed in Disney animated features. Apart from looking sweet, it can help harden or soften edges depending how you use it.
Ain’t that nice?
Lastly I like to mess around with gradients and fill layers set to layer modes like MULTIPLY, SCREEN and OVERLAY.
AND THERE’S RYU.
See you all next week for an all new podcast where we mull over the next Jetman episode.
Until then we are @henshinpodcast on twitter and and you can throw us a line at firstname.lastname@example.org